An approximate computation of an optimal strategy in games with a fixed sequence of moves with incomplete information
From MaRDI portal
Publication:3873975
DOI10.1016/0041-5553(79)90025-9zbMath0434.90115OpenAlexW2039929179MaRDI QIDQ3873975
Publication date: 1979
Published in: USSR Computational Mathematics and Mathematical Physics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0041-5553(79)90025-9
optimal strategyincomplete informationapproximate computationhierarchical systemsgames with a fixed sequence of moves
Related Items (1)
This page was built for publication: An approximate computation of an optimal strategy in games with a fixed sequence of moves with incomplete information