On the hardness of network design for bottleneck routing games
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Publication:389953
DOI10.1016/j.tcs.2013.11.035zbMath1310.91012DBLPjournals/tcs/FotakisKLS14OpenAlexW2788888306WikidataQ59818374 ScholiaQ59818374MaRDI QIDQ389953
Dimitris Fotakis, Alexis C. Kaporis, Paul G. Spirakis, Thanasis Lianeas
Publication date: 22 January 2014
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.tcs.2013.11.035
Noncooperative games (91A10) Games involving graphs (91A43) Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17)
Related Items (2)
Excluding Braess’s Paradox in Nonatomic Selfish Routing ⋮ Network characterizations for excluding Braess's paradox
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