Real-time interactive visibility computation for quadratic surfaces
DOI10.1080/00207168908803785zbMath0749.65101OpenAlexW1972637297MaRDI QIDQ4009698
Panos E. Livadas, Steven Kaufmann, John Staudhammer
Publication date: 27 September 1992
Published in: International Journal of Computer Mathematics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1080/00207168908803785
representationscomputer graphicsshadingVLSI architectureprojection mappingintersection pointsquadratic surfaceobject modelingshading modelvisibility computationVLSI-oriented algorithm
Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18) Hardware implementations of nonnumerical algorithms (VLSI algorithms, etc.) (68W35)
Cites Work
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