An efficient parallel algorithm or visible-surface detection in 3d graphics display
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Publication:4392333
DOI10.1080/00207169808804669zbMath0896.68156OpenAlexW1988057414WikidataQ126244653 ScholiaQ126244653MaRDI QIDQ4392333
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Publication date: 1 October 1998
Published in: International Journal of Computer Mathematics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1080/00207169808804669
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