Sequentiality vs. concurrency in games and logic
From MaRDI portal
Publication:4461213
DOI10.1017/S0960129503003980zbMath1129.03014arXiv1111.7159WikidataQ57006705 ScholiaQ57006705MaRDI QIDQ4461213
Publication date: 30 March 2004
Published in: Mathematical Structures in Computer Science (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1111.7159
Applications of game theory (91A80) Logic in computer science (03B70) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85) Logic programming (68N17) Proof-theoretic aspects of linear logic and other substructural logics (03F52)
Related Items
From Focalization of Logic to the Logic of Focalization, A categorical semantics for polarized MALL, Jump from parallel to sequential proofs: exponentials, Resource modalities in tensor logic, Classical proof forestry, Partial-order Boolean games: informational independence in a logic-based model of strategic interaction, Unnamed Item, Asynchronous games. II: The true concurrency of innocence, On the Meaning of Focalization, From Hilbert's program to a logic tool box, Event Domains, Stable Functions and Proof-Nets