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THE OBJECT COMPLEXITY MODEL FOR HIDDEN-SURFACE REMOVAL

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Publication:4513239
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DOI10.1142/S0218195999000145zbMath1035.68533MaRDI QIDQ4513239

Edward F. Grove, T. M. Murali, Jeffrey Scott Vitter

Publication date: 7 November 2000

Published in: International Journal of Computational Geometry & Applications (Search for Journal in Brave)


zbMATH Keywords

computer graphicssegment treewindow visibility


Mathematics Subject Classification ID

Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)


Related Items

Minimizing visible edges in polyhedra, Some Results for Elementary Operations, An optimal algorithm for reporting visible rectangles



Cites Work

  • Hidden surface removal for rectangles
  • Output-sensitive generation of the perspective view of isothetic parallelepipeds
  • Efficient hidden surface removal for objects with small union size
  • On the complexity of computations under varying sets of primitives
  • Efficient ray shooting and hidden surface removal
  • Generalized hidden surface removal
  • Ray Shooting and Parametric Search
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This page was last edited on 7 February 2024, at 09:33.
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