A Time-Space Trade-off for the Shortest Path Tree in a Simple Polygon
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Publication:4640339
DOI10.1142/S0129054118500107zbMath1390.68718MaRDI QIDQ4640339
Publication date: 17 May 2018
Published in: International Journal of Foundations of Computer Science (Search for Journal in Brave)
Analysis of algorithms (68W40) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
Cites Work
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- Computing a visibility polygon using few variables
- Space-time trade-offs for stack-based algorithms
- Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons
- Memory-constrained algorithms for simple polygons
- Time-Space Tradeoffs for All-Nearest-Larger-Neighbors Problems
- Constant-Work-Space Algorithms for Shortest Paths in Trees and Simple Polygons
- Computational Geometry in C
- Shortest Path in a Polygon using Sublinear Space.
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