Are We Compromised? Modelling Security Assessment Games
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Publication:4909439
DOI10.1007/978-3-642-34266-0_14zbMath1377.91051OpenAlexW51794740MaRDI QIDQ4909439
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Publication date: 13 March 2013
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-642-34266-0_14
Network design and communication in computer systems (68M10) Applications of game theory (91A80) Other game-theoretic models (91A40) Authentication, digital signatures and secret sharing (94A62)
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Multi-rate threshold FlipThem ⋮ Time-Dependent Strategies in Games of Timing ⋮ $$\mathsf {QFlip}$$ : An Adaptive Reinforcement Learning Strategy for the $$\mathsf {FlipIt}$$ Security Game ⋮ The positive impact of task familiarity, risk propensity, and need for cognition on observed timing decisions in a security game ⋮ Deep reinforcement learning for \textsf{FlipIt} security game
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