Efficient GPU implementation of the linearly interpolated bounce-back boundary condition
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Publication:493488
DOI10.1016/J.CAMWA.2012.05.014zbMath1319.76041OpenAlexW1965492692MaRDI QIDQ493488
Bernard Tourancheau, Frédéric Kuznik, Jean-Jacques Roux, Christian Obrecht
Publication date: 3 September 2015
Published in: Computers \& Mathematics with Applications (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.camwa.2012.05.014
lattice Boltzmann methodCUDAGPU programminginterpolated bounce-back boundary conditionthelma project
Particle methods and lattice-gas methods (76M28) Numerical algorithms for specific classes of architectures (65Y10)
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Asymptotic multivariate dominance: a financial application ⋮ A fast and efficient integration of boundary conditions into a unified CUDA kernel for a shallow water solver lattice Boltzmann method ⋮ Approximation of differential eigenvalue problems with a nonlinear dependence on the parameter ⋮ An efficient algorithm for the calculation of sub-grid distances for higher-order LBM boundary conditions in a GPU simulation environment ⋮ Approximation of nonlinear spectral problems in a Hilbert space
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