ARRIVAL: Next Stop in CLS
From MaRDI portal
Publication:5002737
DOI10.4230/LIPIcs.ICALP.2018.60zbMath1499.68144arXiv1802.07702OpenAlexW2962952142MaRDI QIDQ5002737
Pavel Hubáček, Hagar Mosaad, Thomas Dueholm Hansen, Karel Král, Veronika Slívová, Bernd Gärtner
Publication date: 28 July 2021
Full work available at URL: https://arxiv.org/abs/1802.07702
Analysis of algorithms and problem complexity (68Q25) Games involving graphs (91A43) Randomized algorithms (68W20)
Related Items (7)
Trains, games, and complexity: 0/1/2-player motion planning through input/output gadgets ⋮ Unique end of potential line ⋮ The stochastic arrival problem ⋮ Hardness of Continuous Local Search: Query Complexity and Cryptographic Lower Bounds ⋮ Reachability Switching Games ⋮ Trains, games, and complexity: 0/1/2-player motion planning through input/output gadgets ⋮ Unique End of Potential Line
Cites Work
- Did the train reach its destination: the complexity of finding a witness
- An algorithmic study of switch graphs
- Minimization algorithms and random walk on the d-cube
- How easy is local search?
- The complexity of stochastic games
- On the complexity of the parity argument and other inefficient proofs of existence
- Hardness of Continuous Local Search: Query Complexity and Cryptographic Lower Bounds
- ARRIVAL: A Zero-Player Graph Game in NP ∩ coNP
- Unnamed Item
This page was built for publication: ARRIVAL: Next Stop in CLS