scientific article; zbMATH DE number 7453080
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Publication:5020527
Publication date: 6 January 2022
Full work available at URL: https://arxiv.org/abs/1807.10210
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Applications of game theory (91A80) Formal languages and automata (68Q45) Specification and verification (program logics, model checking, etc.) (68Q60)
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- Deciding the winner in parity games is in \(\mathrm{UP}\cap\mathrm{co-UP}\)
- An exponential lower bound for Cunningham's rule
- Results on the propositional \(\mu\)-calculus
- Infinite games on finitely coloured graphs with applications to automata on infinite trees
- Infinite games played on finite graphs
- Solving parity games via priority promotion
- Automata, logics, and infinite games. A guide to current research
- Efficient parallel strategy improvement for parity games
- A superpolynomial lower bound for strategy iteration based on snare memorization
- Solving Parity Games Using an Automata-Based Algorithm
- A Subexponential Lower Bound for Zadeh’s Pivoting Rule for Solving Linear Programs and Games
- Non-oblivious Strategy Improvement
- Recursive algorithm for parity games requires exponential time
- An Exponential Lower Bound for the Latest Deterministic Strategy Iteration Algorithms
- Solving Parity Games in Practice
- The Complexity of All-switches Strategy Improvement
- Solving Parity Games via Priority Promotion
- Deciding parity games in quasipolynomial time
- Parity Games: Zielonka's Algorithm in Quasi-Polynomial Time
- On model checking for the \(\mu\)-calculus and its fragments
- Attracting tangles to solve parity games
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