Complexity lower bounds for computing the approximately-commuting operator value of non-local games to high precision
From MaRDI portal
Publication:5091777
DOI10.4230/LIPIcs.CCC.2019.25OpenAlexW2966029787MaRDI QIDQ5091777
Matthew Coudron, William Slofstra
Publication date: 27 July 2022
Full work available at URL: https://arxiv.org/abs/1905.11635
Related Items (2)
Unnamed Item ⋮ 3XOR games with perfect commuting operator strategies have perfect tensor product strategies and are decidable in polynomial time
Cites Work
- Unnamed Item
- Unnamed Item
- Isoperimetric and isodiametric functions of groups
- Entanglement in non-local games and the hyperlinear profile of groups
- Perfect commuting-operator strategies for linear system games
- Proof verification and the hardness of approximation problems
- Interactive Proofs with Approximately Commuting Provers
- Probabilistic checking of proofs
- Compression of quantum multi-prover interactive proofs
- Characterization of Binary Constraint System Games
- Tsirelson’s problem and an embedding theorem for groups arising from non-local games
- Tsirelson's problem and asymptotically commuting unitary matrices
This page was built for publication: Complexity lower bounds for computing the approximately-commuting operator value of non-local games to high precision