Mechanisms for Obnoxious Facility Game on a Path
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Publication:5199155
DOI10.1007/978-3-642-22616-8_21zbMath1342.91016OpenAlexW149137435MaRDI QIDQ5199155
Wei Yu, Guo-Chuan Zhang, Yu-kun Cheng
Publication date: 12 August 2011
Published in: Combinatorial Optimization and Applications (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-642-22616-8_21
Games involving graphs (91A43) Discrete location and assignment (90B80) Auctions, bargaining, bidding and selling, and other market models (91B26)
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Mechanism design for one-facility location game with obnoxious effects on a line ⋮ Two-facility location games with a minimum distance requirement on a circle ⋮ Approximate mechanism design for distributed facility location ⋮ The obnoxious facility location game with dichotomous preferences ⋮ Facility location games with distinct desires ⋮ Heterogeneous facility location with limited resources ⋮ Two homogeneous facility location games with a minimum distance requirement on a circle ⋮ On Discrete Truthful Heterogeneous Two-Facility Location ⋮ Two-facility location games with distance requirement ⋮ Facility location games with optional preference ⋮ Mechanism Design for One-Facility Location Game with Obnoxious Effects ⋮ Strategyproof mechanism design for facility location games with weighted agents on a line ⋮ Strategyproof mechanisms for 2-facility location games with minimax envy ⋮ Parameterization of Strategy-Proof Mechanisms in the Obnoxious Facility Game ⋮ Two-facility Location Games with Minimum Distance Requirement
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