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Lazy Cops and Robbers on generalized hypercubes

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Publication:526267
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DOI10.1016/J.DISC.2016.09.031zbMath1361.05082OpenAlexW2551880559MaRDI QIDQ526267

Kai An Sim, Kok Bin Wong, Ta Sheng Tan

Publication date: 10 May 2017

Published in: Discrete Mathematics (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/j.disc.2016.09.031


zbMATH Keywords

hypercubesvertex-pursuit gamesCops and Robbers


Mathematics Subject Classification ID

Hypergraphs (05C65) Games involving graphs (91A43) Positional games (pursuit and evasion, etc.) (91A24) Games on graphs (graph-theoretic aspects) (05C57)


Related Items (2)

Variations of cops and robbers game on grids ⋮ The one-cop-moves game on planar graphs




Cites Work

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  • Lazy cops and robbers played on random graphs and graphs on surfaces
  • A game of cops and robbers
  • Cops and robbers in graphs with large girth and Cayley graphs
  • Two characterizations of generalized hypercube
  • Combinatorial properties of generalized hypercube graphs
  • Vertex-to-vertex pursuit in a graph
  • Generalized Hypercube and Hyperbus Structures for a Computer Network
  • Lazy Cops and Robbers on Hypercubes




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