The nucleolus of a standard tree game revisited: a study of its monotonicity and computational properties
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Publication:532713
DOI10.1007/s00182-009-0176-3zbMath1211.91083OpenAlexW1964130518MaRDI QIDQ532713
Hans Reijnierse, Michael Maschler, Jos A. M. Potters
Publication date: 5 May 2011
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00182-009-0176-3
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On the lexicographic centre of multiple objective optimization ⋮ Operations research games: A survey. (With comments and rejoinder) ⋮ Characterization sets for the nucleolus in balanced games ⋮ Horizontal cooperation in a multimodal public transport system: the profit allocation problem ⋮ Cost Sharing in Production Economies ⋮ On how to allocate the fixed cost of transport systems ⋮ On the core and nucleolus of directed acyclic graph games ⋮ A new rule for source connection problems ⋮ A heuristic procedure for computing the nucleolus
Cites Work
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- Computational Complexity of the Game Theory Approach to Cost Allocation for a Tree
- The Nucleolus of a Characteristic Function Game
- On the Nucleolus of a Characteristic Function Game
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