Exploring a Resolution Method Based on an Evolutionary Game-Theoretical Model for Minimizing the Machines with Limited Workload Capacity and Interval Constraints
DOI10.1007/978-3-319-18167-7_28zbMath1370.90122OpenAlexW2296083055MaRDI QIDQ5357764
Luis Osorio-Valenzuela, Franco Quezada, Oscar C. Vásquez
Publication date: 12 September 2017
Published in: Advances in Intelligent Systems and Computing (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-319-18167-7_28
Abstract computational complexity for mathematical programming problems (90C60) Deterministic scheduling theory in operations research (90B35) Performance evaluation, queueing, and scheduling in the context of computer systems (68M20) Approximation algorithms (68W25)
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