Reconstructing Convex Polygons and Polyhedra from Edge and Face Counts in Orthogonal Projections
From MaRDI portal
Publication:5458852
DOI10.1007/978-3-540-77050-3_33zbMath1135.68595OpenAlexW1574320314MaRDI QIDQ5458852
Masud Hasan, Therese C. Biedl, Alejandro López-Ortiz
Publication date: 24 April 2008
Published in: FSTTCS 2007: Foundations of Software Technology and Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-540-77050-3_33
Computational aspects related to convexity (52B55) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Constructing convex 3-polytopes from two triangulations of a polygon
- Edge-skeletons in arrangements with applications
- Efficient algorithm for the reconstruction of 3D objects from orthographic projections
- On triangulating planar graphs under the four-connectivity constraint
This page was built for publication: Reconstructing Convex Polygons and Polyhedra from Edge and Face Counts in Orthogonal Projections