On Houseswapping, the Strict Core, Segmentation, and Linear Programming
DOI10.1287/moor.1040.0106zbMath1082.91021OpenAlexW3123070636MaRDI QIDQ5704202
Publication date: 11 November 2005
Published in: Mathematics of Operations Research (Search for Journal in Brave)
Full work available at URL: https://cowles.yale.edu/sites/default/files/files/pub/d14/d1416.pdf
computational complexitylinear programmingextreme pointpolyhedronstrict coreindivisible goodtop trading cycleShapley-Scarf houseswapping gametop trading segmentation
Polyhedral combinatorics, branch-and-bound, branch-and-cut (90C57) Cooperative games (91A12) Games involving graphs (91A43) Deterministic network models in operations research (90B10) (n)-person games, (n>2) (91A06)
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