Computation of the Normal Vector to a Digital Plane by Sampling Significant Points
DOI10.1007/978-3-319-32360-2_15zbMath1423.68549OpenAlexW2469348811MaRDI QIDQ5739396
Tristan Roussillon, Xavier Provençal, Jacques-Olivier Lachaud
Publication date: 15 July 2016
Published in: Discrete Geometry for Computer Imagery (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-319-32360-2_15
Lattices and convex bodies in (n) dimensions (aspects of discrete geometry) (52C07) Computational aspects related to convexity (52B55) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18) Image processing (compression, reconstruction, etc.) in information and communication theory (94A08) Lattice points in specified regions (11P21)
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