Maximizing the variance of the time to ruin in a multiplayer game with selection
DOI10.1017/APR.2016.17zbMATH Open1347.91078OpenAlexW2409032505MaRDI QIDQ5740705
Publication date: 27 July 2016
Published in: Advances in Applied Probability (Search for Journal in Brave)
Full work available at URL: http://projecteuclid.org/euclid.aap/1465490765
Dynamic programming in optimal control and differential games (49L20) Optimal stochastic control (93E20) Combinatorial probability (60C05) Stopping times; optimal stopping problems; gambling theory (60G40) Probabilistic games; gambling (91A60)
Related Items (1)
This page was built for publication: Maximizing the variance of the time to ruin in a multiplayer game with selection
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q5740705)