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A world-championship-level Othello program

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Publication:594609
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DOI10.1016/0004-3702(82)90003-0zbMath0526.68089OpenAlexW2570979475MaRDI QIDQ594609

Paul S. Rosenbloom

Publication date: 1982

Published in: Artificial Intelligence (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/0004-3702(82)90003-0


zbMATH Keywords

performance evaluationOthelloIAGOimplementation of a programtask analysis


Mathematics Subject Classification ID

2-person games (91A05) Artificial intelligence (68T99)


Related Items (5)

A generalization of alpha-beta and \(SSS^*\) search procedures ⋮ A pattern classification approach to evaluation function learning ⋮ Best-first minimax search ⋮ A Bayesian approach to relevance in game playing ⋮ Improving heuristic mini-max search by supervised learning




Cites Work

  • Unnamed Item
  • The technology chess program
  • Experiments With Some Programs That Search Game Trees




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