Games with 1-backtracking
DOI10.1016/J.APAL.2010.03.002zbMath1241.03006OpenAlexW2031660859MaRDI QIDQ636360
Thierry Coquand, Susumu Hayashi, Stefano Berardi
Publication date: 26 August 2011
Published in: Annals of Pure and Applied Logic (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.apal.2010.03.002
computabilityclassical logicgame semanticsbacktrackinglearning in the limitconstructive content of classical theoremslimit computable mathematicsrecursive degree
Games involving graphs (91A43) Constructive and recursive analysis (03F60) Undecidability and degrees of sets of sentences (03D35) Foundations of classical theories (including reverse mathematics) (03B30) Second- and higher-order arithmetic and fragments (03F35)
Related Items (6)
Cites Work
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- Mathematics based on incremental learning -- excluded middle and inductive inference
- Toward the interpretation of non-constructive reasoning as non-monotonic learning
- Classical recursion theory. Vol. II
- On full abstraction for PCF: I, II and III
- A sequent calculus for limit computable mathematics
- Positive Arithmetic Without Exchange Is a Subclassical Logic
- A semantics of evidence for classical arithmetic
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