Operator Splitting for Learning to Predict Equilibria in Convex Games
From MaRDI portal
Publication:6369189
arXiv2106.00906MaRDI QIDQ6369189
Author name not available (Why is that?)
Publication date: 1 June 2021
Abstract: Systems of competing agents can often be modeled as games. Assuming rationality, the most likely outcomes are given by an equilibrium, e.g. a Nash equilibrium. In many practical settings, games are influenced by context, i.e. additional data beyond the control of any agent (e.g. weather for traffic and fiscal policy for market economies). Often only game equilibria are observed, while the players' true cost functions are unknown. This work introduces Nash Fixed Point Networks (N-FPNs), a class of implicit neural networks that learn to predict the equilibria given only the context. The N-FPN design fuses data-driven modeling with provided constraints on the actions available to agents. N-FPNs are compatible with the recently introduced Jacobian-Free Backpropagation technique for training implicit networks, making them significantly faster to train than prior models. N-FPNs can exploit novel constraint decoupling to avoid costly projections. Provided numerical examples show the efficacy of N-FPNs on atomic and non-atomic games (e.g. traffic routing)
Has companion code repository: https://github.com/danielmckenzie/nash_fpns
This page was built for publication: Operator Splitting for Learning to Predict Equilibria in Convex Games
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q6369189)