Quantitative reachability Stackelberg-Pareto synthesis is \textsf{NEXPTIME}-complete
From MaRDI portal
Publication:6623016
DOI10.1007/978-3-031-45286-4_6MaRDI QIDQ6623016
Thomas Brihaye, Véronique Bruyère, Gaspard Reghem
Publication date: 23 October 2024
strategy synthesisquantitative reachability objectivestwo-player Stackelberg games played on graphsPareto-optimal costs
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Synthesis with rational environments
- Games with secure equilibria
- Automata, logics, and infinite games. A guide to current research
- Automated temporal equilibrium analysis: verification and synthesis of multi-player games
- Mean-payoff games with \(\omega\)-regular specifications
- Non-Zero Sum Games for Reactive Synthesis
- The Complexity of Nash Equilibria in Limit-Average Games
- Graph Games and Reactive Synthesis
- Rational Synthesis
- Admissibility in Infinite Games
- A Characterization of Subgame-Perfect Equilibrium Plays in Borel Games of Perfect Information
- The Complexity of Rational Synthesis
- Assume-Admissible Synthesis
- Rational Behaviour and Strategy Construction in Infinite Multiplayer Games
- The Complexity of Nash Equilibria in Infinite Multiplayer Games
- Assume-Guarantee Synthesis
- Equilibrium points in n -person games
- On the Complexity of SPEs in Parity Games
- The complexity of LTL rational synthesis
- The complexity of SPEs in mean-payoff games
- Pareto-rational verification
This page was built for publication: Quantitative reachability Stackelberg-Pareto synthesis is \textsf{NEXPTIME}-complete