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Efficient wireless packet scheduling in a non-cooperative environment: game theoretic analysis and algorithms

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Publication:666180
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DOI10.1016/J.JPDC.2010.02.011zbMath1233.68113OpenAlexW2041358792MaRDI QIDQ666180

Yu-Kwong Kwok, Zhen Kong

Publication date: 7 March 2012

Published in: Journal of Parallel and Distributed Computing (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/j.jpdc.2010.02.011


zbMATH Keywords

Nash equilibriumrepeated gameincentiveswireless networkspacket scheduling


Mathematics Subject Classification ID

Noncooperative games (91A10) Applications of game theory (91A80) Performance evaluation, queueing, and scheduling in the context of computer systems (68M20) Multistage and repeated games (91A20) Distributed systems (68M14)


Related Items (1)

Quantum game application to spectrum scarcity problems




Cites Work

  • File transmission over wireless fast fading downlink
  • Market News in Commodity Price Theory: Application to the Ethiopian Grain Market




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