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The frictional pebble game: an algorithm for rigidity percolation in saturated frictional assemblies

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Publication:725485
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DOI10.1016/j.jcp.2018.05.016zbMath1392.74024OpenAlexW2803508641WikidataQ129785555 ScholiaQ129785555MaRDI QIDQ725485

Ruru Li, Daniel R. Lester

Publication date: 1 August 2018

Published in: Journal of Computational Physics (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/j.jcp.2018.05.016


zbMATH Keywords

frictioncolloidal suspensionsgranular matterrigidity percolation


Mathematics Subject Classification ID

Applications of game theory (91A80) Granularity (74E20) Suspensions (76T20) Applications to the sciences (65Z05)


Related Items

Rigidity for sticky discs



Cites Work

  • An algorithm for two-dimensional rigidity percolation: The pebble game
  • Pebble game algorithms and sparse graphs
  • On graphs and rigidity of plane skeletal structures
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