A simpler linear-time algorithm for intersecting two convex polyhedra in three dimensions
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Publication:728493
DOI10.1007/s00454-016-9785-3zbMath1355.68278OpenAlexW2343046418MaRDI QIDQ728493
Publication date: 20 December 2016
Published in: Discrete \& Computational Geometry (Search for Journal in Brave)
Full work available at URL: https://drops.dagstuhl.de/opus/volltexte/2015/5141/
Analysis of algorithms and problem complexity (68Q25) Three-dimensional polytopes (52B10) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
Related Items (4)
An Efficient Implementation of Mass Conserving Characteristic-Based Schemes in Two and Three Dimensions ⋮ Unnamed Item ⋮ Unnamed Item ⋮ On the planar two-center problem and circular hulls
Cites Work
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- Optimal Search in Planar Subdivisions
- An Optimal Algorithm for Intersecting Three-Dimensional Convex Polyhedra
- Convex hulls of finite sets of points in two and three dimensions
- Deterministic Algorithms for 2-d Convex Programming and 3-d Online Linear Programming
- A randomized algorithm for triangulating a simple polygon in linear time
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