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On the shortest path game

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Publication:729795
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DOI10.1016/j.dam.2015.08.003zbMath1351.05152OpenAlexW2164315917WikidataQ61638296 ScholiaQ61638296MaRDI QIDQ729795

Joachim Schauer, Ulrich Pferschy, Andreas Darmann

Publication date: 22 December 2016

Published in: Discrete Applied Mathematics (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/j.dam.2015.08.003

zbMATH Keywords

computational complexitygame theoryshortest path problemcactus graph


Mathematics Subject Classification ID

2-person games (91A05) Games involving graphs (91A43) Paths and cycles (05C38) Distance in graphs (05C12) Games on graphs (graph-theoretic aspects) (05C57)


Related Items

The shortest connection game, Competitive multi-agent scheduling with an iterative selection rule



Cites Work

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  • The Subset Sum game
  • PSPACE-Hardness of some combinatorial games
  • Undirected edge geography
  • Geography
  • Complexity of path-forming games
  • On the complexity of some two-person perfect-information games
  • Bounded-width QBF is PSPACE-complete
  • Decomposing Quantified Conjunctive (or Disjunctive) Formulas
  • The Shortest Path Game: Complexity and Algorithms
  • GO Is Polynomial-Space Hard
  • Algorithmic Game Theory
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