Point-normal interpolation schemes reproducing spheres, cylinders and cones
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Publication:733420
DOI10.1016/j.cagd.2007.03.007zbMath1171.65354OpenAlexW2031322648MaRDI QIDQ733420
Publication date: 16 October 2009
Published in: Computer Aided Geometric Design (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.cagd.2007.03.007
Uses Software
Cites Work
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- Local smooth surface interpolation: A classification
- Smooth interpolation in triangles
- The octant of a sphere as a non-degenerate triangular Bézier patch
- The side-vertex method for interpolation in triangles
- A \(G^ 1\) triangular spline surface of arbitrary topological type
- Degenerate polynomial patches of degree 4 and 5 used for geometrically smooth interpolation in \(\mathbb{R}^ 3\)
- Curves with quadric boundary precision
- On surface normal and Gaussian curvature approximations given data sampled from a smooth surface
- Simple local interpolation of surfaces using normal vectors
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