Network design with weighted players
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Publication:733733
DOI10.1007/s00224-008-9128-8zbMath1176.91003OpenAlexW1991307017MaRDI QIDQ733733
Publication date: 19 October 2009
Published in: Theory of Computing Systems (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00224-008-9128-8
Nash equilibriumnetwork designalgorithmic game theoryprice of stabilitycost sharesShapley cost shares
Related Items (42)
Improved Lower Bounds on the Price of Stability of Undirected Network Design Games ⋮ Optimal cost sharing for capacitated facility location games ⋮ Tight Bounds for Cost-Sharing in Weighted Congestion Games ⋮ Cost-Sharing Scheduling Games on Restricted Unrelated Machines ⋮ On Existence and Properties of Approximate Pure Nash Equilibria in Bandwidth Allocation Games ⋮ Cost-sharing scheduling games on restricted unrelated machines ⋮ The Price of Matching with Metric Preferences ⋮ Network-formation games with regular objectives ⋮ Improved lower bounds on the price of stability of undirected network design games ⋮ Computing Approximate Equilibria in Weighted Congestion Games via Best-Responses ⋮ Sensitivity Analysis for Convex Separable Optimization Over Integral Polymatroids ⋮ \(\mathcal{NP}\)-hardness of pure Nash equilibrium in scheduling and network design games ⋮ Timing matters: online dynamics in broadcast games ⋮ Cost-sharing games with rank-based utilities ⋮ On the Price of Stability of Undirected Multicast Games ⋮ Strategic multiway cut and multicut games ⋮ The price of stability for undirected broadcast network design with fair cost allocation is constant ⋮ Characterizing the existence of potential functions in weighted congestion games ⋮ Price of stability in survivable network design ⋮ The ring design game with fair cost allocation ⋮ Designing cost-sharing methods for Bayesian games ⋮ Hierarchical Network Formation Games ⋮ Restoring Pure Equilibria to Weighted Congestion Games ⋮ Non-cooperative facility location and covering games ⋮ Competitive cost sharing with economies of scale ⋮ Exact and approximate equilibria for optimal group network formation ⋮ An \(O(\frac{\log n}{\log \log n})\) upper bound on the price of stability for undirected Shapley network design games ⋮ Dynamic resource allocation games ⋮ Congestion Games with Variable Demands ⋮ On the Existence of Pure Nash Equilibria in Weighted Congestion Games ⋮ Cost-sharing games in real-time scheduling systems ⋮ Designing Networks with Good Equilibria under Uncertainty ⋮ Cost-sharing games in real-time scheduling systems ⋮ Non-cooperative queueing games on a network of single server queues ⋮ A Characterization of Undirected Graphs Admitting Optimal Cost Shares ⋮ Dynamic Resource Allocation Games ⋮ Dynamics of Profit-Sharing Games ⋮ The Price of Stability of Weighted Congestion Games ⋮ Geometric spanner games ⋮ Enforcing efficient equilibria in network design games via subsidies ⋮ A unifying approximate potential for weighted congestion games ⋮ Equilibria in Multiclass and Multidimensional Atomic Congestion Games
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