Smooth scheduling under variable rates or the analog-digital confinement game
DOI10.1007/s00224-008-9134-xzbMath1176.90261OpenAlexW1998014198MaRDI QIDQ733734
Ami Litman, Shiri Moran-Schein
Publication date: 19 October 2009
Published in: Theory of Computing Systems (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00224-008-9134-x
online schedulingconcurrent gamesconfinement gamesEDF schemesEDF strategiesnon/concurrent gamessmooth schedulingtwo players gamesvariable rates
2-person games (91A05) Queues and service in operations research (90B22) Stochastic scheduling theory in operations research (90B36) Performance evaluation, queueing, and scheduling in the context of computer systems (68M20)
Related Items (2)
Cites Work
- Fair on-line scheduling of a dynamic set of tasks on a single resource
- On smooth sets of integers
- The Chairman assignment problem
- Proportionate progress: A notion of fairness in resource allocation
- Size direction games over the real line. II
- General Dynamic Routing with Per-Packet Delay Guarantees of O(Distance + 1/Session Rate)
- Nearly optimal perfectly-periodic schedules
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