A symbolic shortest path algorithm for computing subgame-perfect Nash equilibria
From MaRDI portal
Publication:747538
DOI10.1515/amcs-2015-0043zbMath1322.91007OpenAlexW2261527979MaRDI QIDQ747538
David A. Rosenblueth, Pedro A. Góngora
Publication date: 16 October 2015
Published in: International Journal of Applied Mathematics and Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1515/amcs-2015-0043
Applications of graph theory (05C90) Combinatorial properties of polytopes and polyhedra (number of faces, shortest paths, etc.) (52B05) Noncooperative games (91A10)
Related Items
Uses Software
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Power indices of simple games and vector-weighted majority games by means of binary decision diagrams
- A survey on multi-constrained optimal path computation: exact and approximate algorithms
- Symbolic model checking: \(10^{20}\) states and beyond
- On the use of binary decision diagrams for solving problems on simple games
- Generating BDDs for symbolic model checking in CCS
- Automatic verification of multi-agent systems by model checking via ordered binary decision diagrams
- Optimization and Multiobjective Control of Time-Discrete Systems
- Automatic verification of finite-state concurrent systems using temporal logic specifications
- Graph-Based Algorithms for Boolean Function Manipulation
- Selected Multicriteria Shortest Path Problems: An Analysis of Complexity, Models and Adaptation of Standard Algorithms
- Min-max Computation Tree Logic
- Branching time, perfect information games, and backward induction