The nucleolus of balanced simple flow networks
From MaRDI portal
Publication:817277
DOI10.1016/j.geb.2004.08.008zbMath1129.91006OpenAlexW2042923780MaRDI QIDQ817277
Hans Reijnierse, Jos A. M. Potters, Amit K. Biswas
Publication date: 8 March 2006
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.geb.2004.08.008
Cooperative games (91A12) Games involving graphs (91A43) Deterministic network models in operations research (90B10)
Related Items (14)
On the lexicographic centre of multiple objective optimization ⋮ Finding the nucleoli of large cooperative games ⋮ The Least-Core and Nucleolus of Path Cooperative Games ⋮ On the complexity of nucleolus computation for bipartite \(b\)-matching games ⋮ Computing the least-core and nucleolus for threshold cardinality matching games ⋮ Finding and verifying the nucleolus of cooperative games ⋮ Finding nucleolus of flow game ⋮ An algorithm to compute the nucleolus of shortest path games ⋮ The nucleolus of arborescence games in directed acyclic graphs ⋮ Path cooperative games ⋮ Computing the nucleolus of weighted cooperative matching games in polynomial time ⋮ Network strength games: the core and the nucleolus ⋮ Network disconnection games: a game theoretic approach to checkpoint evaluation in networks ⋮ Sharing costs in highways: a game theoretic approach
Cites Work
- Unnamed Item
- Unnamed Item
- On balanced games and games with committee control
- The general nucleolus and the reduced game property
- The \({\mathcal B}\)-nucleolus of TU-games
- On computational complexity of membership test in flow games and linear production games
- Simple flow games
- Maximal Flow Through a Network
- Totally Balanced Games and Games of Flow
- On Some Network Flow Games
This page was built for publication: The nucleolus of balanced simple flow networks