A divide-and-conquer algorithm for constructing relative neighborhood graph
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Publication:911282
DOI10.1007/BF02017341zbMath0696.68059OpenAlexW1968399291MaRDI QIDQ911282
Publication date: 1990
Published in: BIT (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf02017341
Analysis of algorithms and problem complexity (68Q25) Graph theory (including graph drawing) in computer science (68R10) Computing methodologies and applications (68U99)
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Cites Work
- Optimal speeding up of parallel algorithms based upon the divide-and- conquer strategy
- An O(N log N) minimal spanning tree algorithm for N points in the plane
- Computing relative neighbourhood graphs in the plane
- The region approach for computing relative neighbourhood graphs in the \(L_ p\) metric
- A faster divide-and-conquer algorithm for constructing Delaunay triangulations
- The relative neighbourhood graph of a finite planar set
- The Relative Neighborhood Graph, with an Application to Minimum Spanning Trees
- Primitives for the manipulation of general subdivisions and the computation of Voronoi
- Two algorithms for constructing a Delaunay triangulation
- Two-Dimensional Voronoi Diagrams in the L p -Metric
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