A model to simplify 2D triangle meshes with irregular shapes
From MaRDI portal
Publication:984322
DOI10.1016/j.amc.2010.04.005zbMath1193.65020OpenAlexW2093404963MaRDI QIDQ984322
Leandro Tortosa, José-Francisco Vicent, Antonio Zamora
Publication date: 19 July 2010
Published in: Applied Mathematics and Computation (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.amc.2010.04.005
triangulationnumerical examplesartificial neural networksalgorithm analysisself-organizing systemsGNG3D modelmesh simplifications
Cites Work
- Unnamed Item
- Unnamed Item
- Constructing minimum-interference networks
- Constrained CVT meshes and a comparison of triangular mesh generators
- Flips in planar graphs
- Triangulating input-constrained planar point sets
- Self-organized formation of topologically correct feature maps
- DeWall: a fast divide and conquer Delaunay triangulation algorithm in \(E^d\).
- Probabilistic methods for centroidal Voronoi tessellations and their parallel implementations
- Transforming pseudo-triangulations
- Analysis and efficiency of the GNG3D algorithm for mesh simplification
- Centroidal Voronoi Tessellations: Applications and Algorithms
This page was built for publication: A model to simplify 2D triangle meshes with irregular shapes