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Designing competitions between teams of individuals

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Publication:991017
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DOI10.1016/j.artint.2010.04.025zbMath1194.91054OpenAlexW2166250871MaRDI QIDQ991017

Yoav Shoham, Fangzhen Lin, Pingzhong Tang

Publication date: 2 September 2010

Published in: Artificial Intelligence (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/j.artint.2010.04.025


zbMATH Keywords

moral hazardmechanism designtruthfulnessdominant strategy implementationteam competition


Mathematics Subject Classification ID

Other game-theoretic models (91A40) Economics of information (91B44) Social choice (91B14)


Related Items (2)

Generalizations of the General Lotto and Colonel Blotto games ⋮ A Colonel Blotto Gladiator Game



Cites Work

  • Unnamed Item
  • Unnamed Item
  • Unnamed Item
  • A Blotto game with incomplete information
  • Three-object two-bidder simultaneous auctions: Chopsticks and tetrahedra.
  • The Colonel Blotto game
  • Multiple-Object Auctions with Budget Constrained Bidders
  • What is the Correct Way to Seed a Knockout Tournament?
  • Multiagent Systems
  • New Concepts in Seeding Knockout Tournaments


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