Solving generalized goal programming problems using a visual interactive approach
We describe how generalized goal programming problems can be solved using our Visual Interactive Approach [see the author, ibid. 24, 277-287 (1986; Zbl 0581.90088)]. The method enables the decision maker to evaluate attainable solutions corresponding to his aspiration levels using computer graphics. Goals are divided into flexible and inflexible goals. This classification can be altered during the interactive process. If the problem is entirely linear, the approach can be implemented using any standard linear optimization package with a parametric optimization routine. In addition, a graphical display device is required.
scientific article; zbMATH DE number 3978811
scientific article