Quaternion calculus as a basic tool in computer graphics
type: Item
instance of: scholarly article
title: Quaternion calculus as a basic tool in computer graphics
zbMATH Open document ID: 0668.65012
DOI: 10.1007/BF01901476
author: Daniel Pletinckx
published in: The Visual Computer
publication date: 1989-01-01T00:00:00Z
review text: The author discusses the use of quarternions in computer graphics. They are shown to be a well suited tool for solving rotation and orientation problems. Two methods for interpolating quarternions based on subdivision schemes for cardinal and tensioned B-splines are presented, which are suitable for the use within a keyframe animation system. Moreover, the use of quarternions in the field of modeling (propagation control graphs) and rendering (Phong shading) is shown.
Mathematics Subject Classification ID: 65D15
Mathematics Subject Classification ID: 68U99
Mathematics Subject Classification ID: 51N05
Mathematics Subject Classification ID: 65D07
zbMATH DE Number: 4094658
zbMATH Keywords: quarternions
zbMATH Keywords: computer graphics
zbMATH Keywords: rotation
zbMATH Keywords: orientation
zbMATH Keywords: subdivision
zbMATH Keywords: B- splines
zbMATH Keywords: animation
zbMATH Keywords: modeling
zbMATH Keywords: propagation control graphs
zbMATH Keywords: rendering
zbMATH Keywords: Phong shading
MaRDI profile type: Publication
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description: scientific article; zbMATH DE number 4094658