Coordination, ``Magic'', and reinforcement learning in a market entry game
type: Item
instance of: scholarly article
title: Coordination, ``Magic'', and reinforcement learning in a market entry game
zbMATH Open document ID: 0911.90356
author: Ido Erev
author: Amnon Rapoport
published in: Games and Economic Behavior
publication date: 1999-05-16T00:00:00Z
Mathematics Subject Classification ID: 91A10
Mathematics Subject Classification ID: 91B24
zbMATH DE Number: 1212941
zbMATH Keywords: experimental studies
zbMATH Keywords: market entry games
zbMATH Keywords: 12-player game
zbMATH Keywords: reinforcement learning model
MaRDI profile type: Publication
full work available at URL: game.1997.0619
OpenAlex ID: W2126593087
cites work: Q5848594
cites work: Toward a generalization of signal detection theory to \(n\)-person games: The example of two-person safety problem
cites work: On the existence of equilibrium points in a class of asymmetric market entry games
cites work: Expectations and fairness in a simple bargaining experiment
cites work: Learning and decision costs in experimental constant sum games
cites work: Experimental results on the centipede game in normal form: an investigation on learning
cites work: Games with unique, mixed strategy equilibria: An experimental study
cites work: Considerations of Fairness and Strategy: Experimental Data from Sequential Games
cites work: Equilibrium play in large group market entry games
cites work: An iterative method of solving a game
cites work: Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term
cites work: Q3941146
cites work: Learning in High Stakes Ultimatum Games: An Experiment in the Slovak Republic
cites work: On players' models of other players: Theory and experimental evidence
DOI: 10.1006/GAME.1997.0619
description: scientific article; zbMATH DE number 1212941