An algorithm for shortest-path motion in three dimensions (Q1082820): Difference between revisions

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Revision as of 16:12, 17 June 2024

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An algorithm for shortest-path motion in three dimensions
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    An algorithm for shortest-path motion in three dimensions (English)
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    1985
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    We describe a fully polynomial approximation scheme for the problem of finding the shortest distance between two points in three-dimensional space in the presence of polyhedral obstacles. The fastest algorithm known for the exact solution of this problem is doubly exponential.
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    path planning
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    fully polynomial approximation scheme
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    polyhedral obstacles
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