Pages that link to "Item:Q1082820"
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The following pages link to An algorithm for shortest-path motion in three dimensions (Q1082820):
Displaying 32 items.
- Multiple shooting approach for computing approximately shortest paths on convex polytopes (Q507990) (← links)
- Approximating shortest path for the skew lines problem in time doubly logarithmic in 1/epsilon (Q598213) (← links)
- Towards exact geometric computation (Q676577) (← links)
- Continuous alternation: the complexity of pursuit in continuous domains (Q686740) (← links)
- Shortest paths without a map (Q809612) (← links)
- On maximum flows in polyhedral domains (Q918212) (← links)
- Approximation algorithms for shortest descending paths in terrains (Q972363) (← links)
- Shortest paths in the plane with convex polygonal obstacles (Q1085615) (← links)
- Optimal piecewise linear motion of an object among obstacles (Q1098643) (← links)
- An algorithmic approach to some problems in terrain navigation (Q1116366) (← links)
- A survey of motion planning and related geometric algorithms (Q1123032) (← links)
- \(L_ 1\) shortest paths among polygonal obstacles in the plane (Q1188116) (← links)
- Search for shortest path around semialgebraic obstacles in the plane (Q1190959) (← links)
- The application of \(\psi\)-transform for determining a near-optimal path in the presence of polyhedral obstacles (Q1195949) (← links)
- Approximate kinodynamic planning using \(L_ 2\)-norm dynamic bounds (Q1324341) (← links)
- Practical methods for approximating shortest paths on a convex polytope in \(\mathbb{R}^3\) (Q1388131) (← links)
- Three-dimensional Euclidean distance transformation and its application to shortest path planning (Q1886624) (← links)
- An efficient approach to 3D path planning (Q2004715) (← links)
- The shortest path AMID 3-D polyhedral obstacles (Q2073355) (← links)
- Flying over a polyhedral terrain (Q2380051) (← links)
- An approximation algorithm for computing shortest paths in weighted 3-d domains (Q2391841) (← links)
- EXACT AND APPROXIMATION ALGORITHMS FOR FINDING AN OPTIMAL BRIDGE CONNECTING TWO SIMPLE POLYGONS (Q3373057) (← links)
- ENERGY-AWARE STAGE ILLUMINATION (Q3521594) (← links)
- GENERALIZED WATCHMAN ROUTE PROBLEM WITH DISCRETE VIEW COST (Q3562851) (← links)
- Visibility graphs and obstacle-avoiding shortest paths (Q3803163) (← links)
- Constructing Approximate Shortest Path Maps in Three Dimensions (Q4268702) (← links)
- (Q4961273) (← links)
- An ε — Approximation algorithm for weighted shortest paths on polyhedral surfaces (Q5054837) (← links)
- A Near-Optimal Algorithm for Shortest Paths Among Curved Obstacles in the Plane (Q5097508) (← links)
- A Model for Optimal Human Navigation with Stochastic Effects (Q5117979) (← links)
- Navigating Weighted Regions with Scattered Skinny Tetrahedra (Q5370569) (← links)
- Time-minimal paths amidst moving obstacles in three dimensions (Q5958315) (← links)