Pages that link to "Item:Q1414387"
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The following pages link to On the computation of the nucleolus of a cooperative game (Q1414387):
Displaying 50 items.
- Sharing costs in highways: a game theoretic approach (Q257250) (← links)
- Finding the nucleoli of large cooperative games (Q320842) (← links)
- Corrigendum to ``Finding the nucleoli of large cooperative games'' (Q323401) (← links)
- The pre-kernel as a tractable solution for cooperative games. An exercise in algorithmic game theory (Q362353) (← links)
- Cooperative location games based on the minimum diameter spanning Steiner subgraph problem (Q423895) (← links)
- The nucleolus of a standard tree game revisited: a study of its monotonicity and computational properties (Q532713) (← links)
- On Chinese postman games where residents of each road pay the cost of their road (Q550185) (← links)
- Computing solutions for matching games (Q662281) (← links)
- Computing the nucleolus of cyclic permutation games (Q707152) (← links)
- The integer nucleolus of directed simple games: a characterization and an algorithm (Q725102) (← links)
- On finding the nucleolus of an \(n\)-person cooperative game (Q810387) (← links)
- The nucleolus of trees with revenues (Q857952) (← links)
- Fair cost allocations under conflicts - a game-theoretic point of view - (Q924627) (← links)
- A general characterization for non-balanced games in terms of \(U\)-cycles (Q933515) (← links)
- Computing the cores of strategic games with punishment-dominance relations (Q933749) (← links)
- Computation of the nucleolus of some bilateral market games (Q1096553) (← links)
- Reducing the number of linear programs needed for solving the nucleolus problem of \(n\)-person game theory (Q1278742) (← links)
- The nucleon of cooperative games and an algorithm for matching games (Q1290660) (← links)
- The nucleolus of homogeneous games with steps (Q1324689) (← links)
- Note on the computational complexity of least core concepts for min-cost spanning tree games. (Q1403160) (← links)
- Computing the nucleolus of some combinatorially-structured games. (Q1587940) (← links)
- Traveling salesman games with the Monge property (Q1827808) (← links)
- The nucleolus for cooperative games with arbitrary bounds of individual rationality (Q1893190) (← links)
- The kernel/nucleolus of a standard tree game (Q1914097) (← links)
- A simple procedure to compute the nucleolus of \(\Gamma\)-component additive games (Q1919115) (← links)
- Approximate nucleolus-based revenue sharing in airline alliances (Q1926764) (← links)
- Characterization sets for the nucleolus (Q1972591) (← links)
- Clique games: a family of games with coincidence between the nucleolus and the Shapley value (Q2173166) (← links)
- Bargaining dynamics in exchange networks (Q2253845) (← links)
- A heuristic procedure for computing the nucleolus (Q2329720) (← links)
- Approximating the least core value and least core of cooperative games with supermodular costs (Q2445844) (← links)
- A procedure to compute the nucleolus of the assignment game (Q2450756) (← links)
- Computing an element in the lexicographic kernel of a game (Q2474551) (← links)
- An LP approach to compute the pre-kernel for cooperative games (Q2567178) (← links)
- Common mistakes in computing the nucleolus (Q2629740) (← links)
- On the complexity of nucleolus computation for bipartite \(b\)-matching games (Q2670922) (← links)
- On computing the nucleolus of a balanced connected game (Q2757577) (← links)
- The complexity of the nucleolus in compact games (Q2828226) (← links)
- Relative nucleolus of flow game on a simple network (Q2919747) (← links)
- The least square B-nucleolus for fuzzy cooperative games (Q2988439) (← links)
- (Q3115276) (← links)
- The Least-Core and Nucleolus of Path Cooperative Games (Q3196373) (← links)
- Fast computation of the leastcore and prenucleolus of cooperative games (Q3598039) (← links)
- On Some Network Flow Games (Q4027792) (← links)
- (Q4229153) (← links)
- (Q4363205) (← links)
- Coeur et nucléolus des jeux de recouvrement (Q4528241) (← links)
- (Q4559937) (← links)
- Simultaneous Penalization and Subsidization for Stabilizing Grand Cooperation (Q4971567) (← links)
- Algorithmic Cost Allocation Games: Theory and Applications (Q5176374) (← links)