The following pages link to How to find a battleship (Q3827792):
Displaying 7 items.
- Two dimensional range minimum queries and Fibonacci lattices (Q294929) (← links)
- Optimal external memory planar point enclosure (Q834582) (← links)
- Improved dispersion bounds for modified Fibonacci lattices (Q1996888) (← links)
- Piercing all translates of a set of axis-parallel rectangles (Q2115866) (← links)
- The area of empty axis-parallel boxes amidst 2-dimensional lattice points (Q2693685) (← links)
- Decision Trees for Geometric Models (Q4513214) (← links)
- Efficient algorithms for Battleship (Q6487578) (← links)