Pages that link to "Item:Q4721886"
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The following pages link to Nonmetric test of the minimax theory of two-person zerosum games. (Q4721886):
Displaying 37 items.
- A generalized cognitive hierarchy model of games (Q324177) (← links)
- Minimax play by teams (Q380915) (← links)
- Pattern recognition and subjective belief learning in a repeated constant-sum game (Q423770) (← links)
- Learning about learning in games through experimental control of strategic interdependence (Q433649) (← links)
- Adolescents, cognitive ability, and minimax play (Q498868) (← links)
- Testing the TASP: an experimental investigation of learning in games with unstable equilibria (Q617681) (← links)
- Edgar Allan Poe's riddle: framing effects in repeated matching pennies games (Q625037) (← links)
- Introduction to experimental game theory (Q697939) (← links)
- Mixed strategy play and the minimax hypothesis (Q697950) (← links)
- Multi-agent learning and the descriptive value of simple models (Q1028927) (← links)
- Mixed strategies in strictly competitive games: A further test of the minimax hypothesis (Q1189704) (← links)
- Learning and decision costs in experimental constant sum games (Q1359009) (← links)
- A pulsing model of advertising competition: A game theoretic approach. I: Theoretical foundation (Q1390206) (← links)
- Hide and seek in Arizona (Q1423686) (← links)
- Testing minimax for rational ignorant agents (Q1679796) (← links)
- An experimental investigation of unprofitable games. (Q1864812) (← links)
- Maximin play in completely mixed strategic games (Q2015026) (← links)
- Market liquidity and excess volatility: theory and experiment (Q2152347) (← links)
- A case of evolutionarily stable attainable equilibrium in the laboratory (Q2206004) (← links)
- An extension of quantal response equilibrium and determination of perfect equilibrium (Q2212791) (← links)
- Switching competitors reduces win-stay but not lose-shift behaviour: the role of outcome-action association strength on reinforcement learning (Q2221275) (← links)
- Heterogeneous quantal response equilibrium and cognitive hierarchies (Q2271364) (← links)
- Blind stealing: experience and expertise in a mixed-strategy poker experiment (Q2347776) (← links)
- Exploitable actions of believers in the ``law of small numbers'' in repeated constant-sum games (Q2370500) (← links)
- Beyond fictitious play beliefs: incorporating pattern recognition and similarity matching (Q2436297) (← links)
- Random belief equilibrium in normal form games (Q2485484) (← links)
- Generality, repetition, and the role of descriptive learning models (Q2581769) (← links)
- Learning and equilibrium as useful approximations: accuracy of prediction on randomly selected constant sum games (Q2642891) (← links)
- Formalizing opponent modeling with the rock, paper, scissors game (Q2669107) (← links)
- A HIDDEN MARKOV MODEL FOR THE DETECTION OF PURE AND MIXED STRATEGY PLAY IN GAMES (Q3450345) (← links)
- Static Games (Q5149728) (← links)
- TESTING THE QUANTAL RESPONSE HYPOTHESIS (Q5224949) (← links)
- Experientia Docet: Professionals Play Minimax in Laboratory Experiments (Q5449866) (← links)
- Predicting how people play games: A simple dynamic model of choice (Q5928238) (← links)
- On the irrelevance of risk attitudes in repeated two-outcome games (Q5931930) (← links)
- The development of randomization and deceptive behavior in mixed strategy games (Q6067184) (← links)
- Expertise, gender, and equilibrium play (Q6088828) (← links)