Pages that link to "Item:Q488304"
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The following pages link to An efficient implementation of Bailey and Borwein's algorithm for parallel random number generation on graphics processing units (Q488304):
Displaying 6 items.
- GPUs and chaos: a new true random number generator (Q330978) (← links)
- Pseudo-random number generators for Monte Carlo simulations on ATI graphics processing units (Q538555) (← links)
- Pseudo-random number generation for Brownian dynamics and dissipative particle dynamics simulations on GPU devices (Q655040) (← links)
- HASPRNG: hardware accelerated scalable parallel random number generators (Q711766) (← links)
- Memory efficient lagged-Fibonacci random number generators for GPU supercomputing (Q2516013) (← links)
- Novel approaches in generating random numbers using graphics processing unit (Q2806755) (← links)