The following pages link to (Q4004283):
Displaying 50 items.
- A limit theorem for continuous selectors (Q312333) (← links)
- Coordination via cost and revenue sharing in manufacturer-retailer channels (Q421780) (← links)
- Infinity in the lab. How do people play repeated games? (Q430149) (← links)
- A choice for `me' or for `us'? Using we-reasoning to predict cooperation and coordination in games (Q453650) (← links)
- A tree formulation for signaling games (Q457861) (← links)
- Mini-maximizing two qubit quantum computations (Q479375) (← links)
- Learning to cooperate via indirect reciprocity (Q536074) (← links)
- Equilibria for games with combined qualitative and quantitative objectives (Q824280) (← links)
- Testing static game theory with dynamic experiments: A case study of public goods (Q834872) (← links)
- The price of anarchy of serial, average and incremental cost sharing (Q934898) (← links)
- Children's application of theory of mind in reasoning and language (Q1006502) (← links)
- Learning to apply theory of mind (Q1006505) (← links)
- An application of cooperative game among container terminals of one port (Q1046114) (← links)
- On the evolution of attitudes towards risk in winner-take-all games (Q1306763) (← links)
- On the interpretation of decision problems with imperfect recall (Q1366490) (← links)
- Multi-player matrix games (Q1370213) (← links)
- An evolutionary interpretation of mixed-strategy equilibria (Q1378024) (← links)
- Learning through reinforcement and replicator dynamics (Q1381975) (← links)
- Nonlinear duopoly games with positive cost externalities due to spillover effects. (Q1401022) (← links)
- Equilibrium selection in bargaining models. (Q1416497) (← links)
- Gender-based focal points (Q1590690) (← links)
- Chess-like games are dominance solvable in at most two steps (Q1593744) (← links)
- A simple game-theoretic explanation for the relationship between group size and helping (Q1599163) (← links)
- Graded modalities in strategy logic (Q1641034) (← links)
- Evolutionary dynamics and the evolution of multiplayer cooperation in a subdivided population (Q1704330) (← links)
- Backward induction and the game-theoretic analysis of chess. (Q1864799) (← links)
- Individually rational pure strategies in large games (Q1885432) (← links)
- Learning to be imperfect: The ultimatum game (Q1890911) (← links)
- Modular technical change and genetic algorithms (Q1906180) (← links)
- Variable entangling in a quantum prisoner's dilemma cellular automaton (Q2018142) (← links)
- Team reasoning and the rational choice of payoff-dominant outcomes in games (Q2098311) (← links)
- Adaptation and constraint in the evolution of environmental sex determination (Q2187595) (← links)
- Evolution of coordinated alternating reciprocity in repeated dyadic games (Q2189312) (← links)
- Iterated Boolean games (Q2346405) (← links)
- Evaluations of epistemic components for resolving the muddy children puzzle (Q2376999) (← links)
- On a three-parameter quantum \textit{battle of the sexes} cellular automaton (Q2393687) (← links)
- From model checking to equilibrium checking: reactive modules for rational verification (Q2407463) (← links)
- Equilibrium selection through incomplete information in coordination games: an experimental study (Q2463431) (← links)
- Trust and cooperation from a fuzzy perspective (Q2468056) (← links)
- Guillermo Owen's proof of the minimax theorem (Q2487765) (← links)
- Extending the stochastic programming framework for the modeling of several decision makers: pricing and competition in the telecommunication sector (Q2507402) (← links)
- Stochastic programming: potential hazards when random variables reflect market interaction (Q2507409) (← links)
- On obligations and normative ability: Towards a logical analysis of the social contract (Q2568339) (← links)
- Mechanism design for automated negotiation, and its application to task oriented domains (Q2676568) (← links)
- Deriving consensus in multiagent systems (Q2676576) (← links)
- Can Knowledge Be Justified True Belief? (Q2909767) (← links)
- Deciphering chaos in evolutionary games (Q3388133) (← links)
- REPUTATION BY IMITATION: AN EVOLUTIONARY MODEL WITH STRATEGIC MATCHING (Q3421634) (← links)
- Transposing the Sociology of Organized Action into a Fuzzy Environment (Q3524992) (← links)
- A STRATEGIC CONCESSION GAME (Q4485676) (← links)