Pages that link to "Item:Q1579473"
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The following pages link to A vertex algorithm for collision detection (Q1579473):
Displaying 15 items.
- A collision detection approach for maximizing the material utilization (Q493697) (← links)
- Reliable collision detection for time-dependent parametric surfaces (Q1276125) (← links)
- Fast collision detection in four-dimensional space (Q1296380) (← links)
- Collision detection algorithm of a continuous type using spherical extreme vertex diagrams (Q1767855) (← links)
- On using LP to collision detection between a manipulator arm and surrounding obstacles (Q1804063) (← links)
- Collision computation of moving bodies (Q1806764) (← links)
- Some properties of touching distances for polygons and polyhedra (Q1808598) (← links)
- A neural network measuring the intersection of \(m\)-dimensional convex polyhedra (Q1893014) (← links)
- The distance between convex sets with Minkowski sum structure: application to collision detection (Q2023661) (← links)
- A robust segment/triangle intersection algorithm for interference tests. Efficiency study (Q2269834) (← links)
- Guaranteed collision detection with toleranced motions (Q2396310) (← links)
- On the collision detection problem of two moving objects described by algebraic sets (Q2461339) (← links)
- Parallel collision detection between moving robots for practical motion planning (Q2745513) (← links)
- An improved algorithm on minimum distance splitting between the NURBS surfaces (Q2917873) (← links)
- LP-Based Algorithms for Detecting the Collision of Moving Objects (Q4849301) (← links)